I started a new game in my backlog today -- Infinite Undiscovery. Yes, spell check, undiscovery is not a word. How do you infinitely un-discover something? Is that like forgetting everything you know? What does it even
mean? I'm not going to worry about it too much, because I'm sure it's not important.
The game starts out with the main character, Capell, trapped in a prison cell and asking the guard for tea and sweet food. He doesn't seem to take anything all that seriously, and quickly identifies himself as just a musician who plays the flute. He seems to be mistaken by the guard for a guy named Sigmund, some rebel leader guy. After a bit, a girl breaks into the prison to free him and has also mistook him for this Sigmund dude. Poor Capell just can't catch a break -- he doesn't even want to leave the cell because he hates fighting.
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He just wants some tea and sweet food. |
Anyway, he ends up going along to escape out of the prison with the girl, Aya. After running from guards and a giant ogre, they find themselves outside in the dead of night. It's pretty cool, because the game itself is an action RPG, and in this section you get to sneak attack guards if you're cautious enough. Shooting arrows at oblivious mans is kind of amusing. The forest section probably lasted just a little too long, but it's pretty intense as you get towards the end.
After you escape, you meet up with The Real Sigmund (TM) and his roaming band of gypsies or something. There's a bro blacksmith who laughs a lot, and then some wimpy nerdy dudes who aren't important. He attacks by rolling on the ground and belly flopping from the air. It doesn't get more manly than that.
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Balbagan is a boss. |
I would write more, but the gal got home so that means it's time to close this blog. Toodles!
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P.S. this was my work today, there are so many things |
Capell is voiced by the guy who voices Edward from FMA, right? I'm not just being crazy and imagining that?
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